100+Film+Terms


 * A Work in Progress, a vocabulary list that you must know cold! **

**Shots: Proximity** 1. Long Shot/Wide Shot/Full Shot/Establishing Shot
 * Cinematography **

2. American Shot 3. Close Up 4. Medium Shot 5. Extreme Close Up / Wide Shot 6. Establishing Shot

7. Bird's Eye 8. Worm's Eye 9. Canted Shot (Dutch Angle) / Oblique Angle 10. Camera Height
 * Shots: Angles**

11. Rule of Thirds
 * Shots: Composition**

12. Frontal Lighting 13. Side Lighting 14: Top Lighting 15: Underlighting / Halloween Lighting 16. Back Lighting
 * Lighting: Direction**

17. Color 18. Contrast 19. Soft / Diffused 20. Hard / Direct
 * Lighting: Quality**

21. Three Point Lighting 22. Key Light 23. Fill Light 24. Edge Light / Hair Light 25. Lighting Ratio 26. High Key 27. Low Key
 * Lighting: Lighting a Scene**


 * Editing **

28. Familiar Image 29. Continuity Editing 30. Discontinuity Editing 31. Coverage 32. Affinity 33. 30/30 Rule 34. Moving Camera Rule

35. Match Cuts 36. Juxtaposition 37. Crosscutting 38. Intercutting 39. Parallel Editing 40. Fades/Dissolves 41. Wipes

35. Diegesis 36. Diegetic 37. Non-Diegetic


 * Sound**

38. Diegetic Sound 39. Non-Diegetic Sound


 * Film Theory**

40.Mimesis 41. Catharsis 42. Feminist FT 43. Marxist FT 44. Freudian FT 45. Cultural Studies 46. Auteur Theory 47. Genre Theory 48. Formalist FT


 * Script**

49.Round Characters 50.Flat Characters 51. Story 52. Plot 53. 1st Person Narrative 54. 3rd Person Narrative 55. 3rd Person Narrative (Limited) 56.3rd Person Narrative (Omniscient). 57. 3rd Person Narrative (Epistolary) 58. 3rd Person Narrative (Unreliable)

59. Onscreen Sound 60. Offscreen Sound 61. Simultaneous Sound 62. Non-simultaneous Sound 63. Internal Sound 64. External Sound 65. Pitch 66. Frequency 67. Loudness 68. Amplitude 69. Quality 70. Harmonic Content
 * Sound (Part 2)**

71. Mise-En-Scene 72. Kinesis 73. Onscreen / Offscreen Space 74. Blocking 75. Naturalistic 76. Non-naturalistic
 * Directing**


 * Cinematography (Part 2)**

77. Open/Closed Framing 78. Attached / Cast Shadows 79. Principle of Differentiation 80. Deep Space 81. Z Axis